Froggy Garden
A game where you take care of froggies.
Nothing bad happens.
Controls
Standard first person controls. WASD movement, Space to jump, mouse to look around.
Info
Created entirely using open-source software (if we don't count windows OS).
All art assets made by me.
Written using my boomer potato engine. That means that there probably will be bugs.
Btw the game logic in this engine is tied to rendering speed, so if your monitor refreshes faster than 60hz, then the game will be too fast.
I should probably fix it sometime.
Source code: https://github.com/racenis/jam-game-iii
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | racenis |
Genre | Adventure |
Made with | Blender, Audacity, Bullet (Physics Engine), GIMP |
Tags | 3D, Frogs, Low-poly |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Download
Download
froggy-garden.zip 4.2 MB
Development log
- How was what where?Mar 14, 2024
Comments
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It's a cool game, but the speed of the entire game is at like 2x or 3x what it should be. It may be bc of what the other commenter was talking about
something bad happened
what happened?
making a reference to the start of the page, btw the sensitivity is super inconsistent while moving, I know you mentioned it ran based on frame rate and my monitor is 144hz so that might be it
That's weird, the mouse sensitivity should be independent from the frame rate, but maybe that's because the web version of the input library that I am using works differently from the desktop version.